d20 Weapon Comparison Tool | ||
| October 30, 2006 | Stephen Ward | |||
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To say that I’m a min-maxer would be a bit of an overstatement. Whenever I’ve got the time to worry about maximizing my D&D characters’ effectiveness, I do it more as a mental exercise than anything. Occasionally I make a decision based on such number-crunching, but more often than not I opt for the in-character decision despite my analysis. What can I say; I’m just one of those weird dorks who really likes math. My most recent excursion into min-maxing centered around one question. Which does more damage, a scimitar or a longsword? The question is fairly straightforward for most D&D veterans. A scimitar has a larger crit range (18-20) but lower base damage (1d6), while a longsword has a smaller crit range (19-20) but greater base damage (1d8). This will no doubt sound tedious and unnecessary to a casual player, but most of us who excel in the fine art of “character optimization” have pondered this question once or twice. To get at the answer, I designed a d20 weapon comparison tool. Just input the damage stats of the two weapons you’re considering and see which is better. It doesn’t take other factors into account yet, but it’s pretty good for answering the base damage versus crit debate. As for the scimitar versus longsword question, it depends on your damage bonus. You have to have a pretty hefty damage bonus (+19 or greater) to make the scimitar deal better damage on average. If it’s a choice between two keen swords, however, you don’t need nearly as much of a damage bonus (+9 or greater) to make the scimitar deal better damage. The whole debate is pointless, of course, if your target is immune to critical hits, but we min-maxers still like to argue about it nonetheless. Of course, the program can help shed light on other weapon choices for your character. In testing it, I came across these interesting findings.
I’m interested in hearing what other people learn from my weapon comparison tool, or whether anyone else even finds it useful for that matter. Suggestions for improvement are, likewise, quite welcome. | ||||
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On October 31, 2006, Stephen W. wrote the following comment: This tool is currently being discussed over on the D&D character optimization board. | ||