Kingdom of Loathing | ||
| May 14, 2007 | Stephen Ward | |||
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I generally stick to World of Warcraft for my RPG needs, but I couldn’t help but try out Kingdom of Loathing when a coworker linked me to it. It is, in a word, absurd. That’s not to say it’s a bad game, but the setting and gameplay are just plain silly. In a normal RPG, for example, you might play a wizard or a warrior. In Kingdom of Loathing, you play a seal clubber, a pastamancer, a disco bandit, or a turtle tamer, to name a few. Did I mention that the game uses meat as currency? Go somewhere else if you want serious, because Kingdom of Loathing is anything but. All in all, I’d say Kingdom of Loathing is good for an afternoon’s distraction. My wife got more into it than I did, playing it for a week or so before her interest waned, so it might tickle your fancy for a while. You don’t find many browser-based RPGs these days, especially none that take such a unique approach, so Kingdom of Loathing is worth checking out if only for novelty’s sake. Being free and browser-based, though, just don’t expect it to hold your interest like a well-developed RPG. | ||||
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